Game designer Fumito Ueda shares his thoughts on the music in the upcoming HD collection. [7] This version also features a reversible cover insert, with the original PlayStation 2 cover arts for both games on the inner side of the case. Though there was consideration for inclusion of PlayStation Move motion control support, the final game does not ship with it. It also comes with a handful of high-value Trophies that are relatively easy to get, so that’s a plus.

In scaling up to either 720p or 1080p, the chance to “unlock” the full detail of the original artwork is mouth-watering (as we tried to showcase in last year’s Ico/Shadow of the Colossus HD emulation piece), but at the same time the danger remains that there just isn’t the quality in the original assets to present a viable high-definition experience – exactly the issue we had with the first two games in the recent Splinter Cell remakes. [2] Ueda noted that such a release would depend on Sony’s executives. Has it really been an entire decade since Team Ico first pinged our radar. Trico is a large, hybridized beast with the face of a dog, the ears, body and tail of a cat, and the beak, wings, feathers, and feet of a bird. Because of the criticism of Ico’s original North American cover art, the North American version of the collection used the European/Japanese cover by Ueda. Due to the upscaling, we prefer this mode over the 1080p support.

The Ico & Shadow of the Colossus Collection (known in PAL regions as Ico & Shadow of the Colossus Classics HD) is a video game. We take a look at the HD remake collection of two of last generation's very best games. But there’s also something about her – whether it’s her delicateness, her obvious fear or her seeming determination to overcome the first two – that makes her sympathetic, and makes us want to keep her from harm instead of pushing her off a cliff.

“The last three games we created I didn’t intend to be very similar to each other,” he said. Shadow of the Colossus is likewise referenced various times in verbal confrontations with respect to the workmanship quality and enthusiastic points of view of computer games. So, how has Ico turned out. The ICO and Shadow of the Colossus Collection. Visuals aside, the games play about the same as they did on PS2, which is to say they manage to be hugely engrossing in spite of somewhat fiddly controls and a few surprisingly frustrating challenges.

[2] There was consideration to add new game content to both games. They also feature just 10 save slots per game, which seems like an unnecessary throwback There’s one key difference, however, at least for American gamers: the Collection features the European version of Ico. [2] Ueda also noted that that such a conversion may be difficult due to the complexities Team Ico had to create to push the technical limits of the PlayStation 2, but felt that it was still possible. Team Ico (stylized as Team ICO) was a Japanese video game development team led by game designer Fumito Ueda. Going back to the open-source PCSX2 emulator, we ran Ico at an unimaginably high resolution with FXAA applied, and compared screenshots with the original PS2 title and the PS3 game running at both 720p and 1080p.

The ICO Shadow of the Colossus Collection

One example Ueda noted was adding in several colossi that were cut from the PlayStation 2 version of Shadow of the Colossus. Along withIco, Shadow of the Colossus was re-discharged in The Ico & Shadow of the Colossus Collection (ICO & Shadow of the Colossus Classics HD in the PAL locale) for the PlayStation 3 in September 2011; it includes high-definition(HD) representation, content already missing from the North American version,PlayStation Network Trophies, and 3D support. Those issues aside, the games still look stunning, in large part because their art direction was always more about creating a moody atmosphere than about cutting-edge visuals. Instead, for Ico at least, the way forward appears to have been to repeat the original textures, giving a much busier look to the game but without the need to use anything other than the core artwork. It’s safe to say that this is the most eagerly anticipated high-definition remaster since Bluepoint’s debut outing, so we were especially curious to see how the conversion would be handled.

Here’s an initial comparison of the extended introduction sequence, with the PS2 version compared with the new HD “remix”. Climbing in general has been made more difficult in this version, with Wander’s stamina depleting more quickly or easily than it did in the PS2 version. Speaking to me, Ueda seemed to back that up, saying he wasn’t implicated in overseeing the whole process but was focusing on his own new game instead. Meander must go over an inconceivable scope on horseback and thrashing sixteen monstrous creatures, referred to just as giants, with a specific end goal to restore the life of a young lady named Mono. Shadow of the Colossus has a difference in the gameplay involving Wander’s stamina.

As you can see from the comparison video, native 720p proves to be a phenomenal improvement over the original and frame-rate is very, very solid. While elements such as lighting, detail and animation were clearly ahead of their time, there are some hints of the game’s less technologically advanced origins. And the collection, if nothing else, is the best they’ve ever looked, even going so far as to add slick 3D visuals for those with the TVs to support it. As pixels are being expanded horizontally by 100 per cent, the sub-pixel crawling issues we sometimes see with MLAA are amplified somewhat. Because of the criticism of Ico’s original North American cover art, the North American version of the collection used the European/Japanese cover by Ueda.

One example Ueda noted was adding in several colossi that were cut from the PlayStation 2 version of Shadow of the Colossus. Along with this, Wander is more easily knocked off his balance or tossed around when on top of a colossus. To ensure a quality product, Sony handed off the conversion work to Bluepoint Games – the development studio that handled the original, really rather superb God of War Collection, who in turn worked closely with the original developers to ensure an authentic recreation of the games. ArraySep 07, 2011 · Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals. Developed by Sony Interactive Entertainment. The Ico remaster includes features originally exclusive to the Europe/PAL version, such as two-player cooperative play during a second playthrough.

The ICO Shadow Of The Colossus Collection

️ Price comparison for Playstation 3 ️ Reviews and Rating ️ Guides. Going back to the open-source PCSX2 emulator, we ran Ico at an unimaginably high resolution with FXAA applied, and compared screenshots with the original PS2 title and the PS3 game running at both 720p and 1080p. Use the full-screen button for 720p resolution or click the link below for a larger window. In HD or otherwise, the games still stand as easily recommended must-plays, whether you’re a newcomer or a fan clinging to nostalgia-clouded memories. The question is, to what extent have these games been retooled to “work” within the much larger amount of visual real estate available on PlayStation 3.

Shadow of the Colossus has a difference in the gameplay involving Wander’s stamina. Different approaches have been taken with both games. The Shrine of Worship
Umbral Glade • Stone Arch Gorge • Dried Marsh • Northern Span • Desert Fortress • Misty Falls • Ravine Entrance • Half-moon Canyon • Western Plain • Round Stone Hill • Lair to the West • Stone Bridge Cliff • Cliff Path • Lair on the Mesa • Western Cape • Arch Bridge Plain • Blasted Lands • Autumn Forest • Eastern Bluff • Valley Plain • Southwestern Cape • Southern Plain • Green Cape • The Broken Seal. However, bilingual copies from Canada do not include the reversible artwork – they have a blank white interior. ICO and Shadow of the Colossus: The Collection – дата выхода, системные требования, официальный сайт, обзор. Shadow of the Colossus, discharged in Japan as Wander and the Colossus is an activity experience amusement distributed by Sony Computer Entertainment (SCEI) for thePlayStation 2.

ArraySep 07, 2011 · Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals

The ICO Shadow of the Colossus Collection

It was part of SCE Japan Studio’s Product Development. A sidekick so helpless might evoke rage in just about any other game, and Yorda can certainly be annoyingly slow and unresponsive sometimes. The soundtrack was additionally broadly applauded. ICO and Shadow of the Colossus are both arguably two of the best games that were released on the PS2 (originally released in 2002 and 2006, respectively) and have had. Shadow of the Colossus es considerado por muchos uno de los mejores juegos de los últimos 15 años, y sin duda una joya dentro del catálogo de PS2 que quizás. “When I start to create a game, always I think we will create something different.

(If you’re not keen on our full-screen switching edit, a continuous A to B comparison is also available. Ico also runs at three different resolutions, depending on how the PlayStation 3’s XMB is set. That’s not to say the games don’t look a bit dated, though. They also feature just 10 save slots per game, which seems like an unnecessary throwback There’s one key difference, however, at least for American gamers: the Collection features the European version of Ico. In the NTSC and PAL regions, the games are on one Blu-ray disc, while in Japan they were released as separate titles.

To ensure a quality product, Sony handed off the conversion work to Bluepoint Games – the development studio that handled the original, really rather superb God of War Collection, who in turn worked closely with the original developers to ensure an authentic recreation of the games. The HD adaptation was discharged independently in Japan. For the remastering, both games have had a graphics overhaul to allow them to support modern high-definition displays up to 1080p. Because of the criticism of Ico’s original North American cover art, the North American version of the collection used the European/Japanese cover by Ueda. Visuals aside, the games play about the same as they did on PS2, which is to say they manage to be hugely engrossing in spite of somewhat fiddly controls and a few surprisingly frustrating challenges. The ICO and Shadow of the Colossus Collection (known in PAL regions as Ico & Shadow of the Colossus Classics HD and sometimes referred to as The Team Ico Collection) is a high-definition re-release of both Ico and Shadow of the Colossus, released on September 2011 exclusively for the PlayStation 3.

The ICO Shadow of the Colossus Collection

It also comes with a handful of high-value Trophies that are relatively easy to get, so that’s a plus. Ico’s colors are just as vibrant, its shadows are just as menacing and its characters are just as fragile and sympathetic now as they were in 2001. Though there was consideration for inclusion of PlayStation Move motion control support, the final game does not ship with it. Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals. ArraySep 07, 2011 · Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals. Shadow of the Colossus game director Fumito Ueda submitted a proposal of changes to Sony for the upcoming and recently announced PS4 remake.

Sony announced the Shadow of the Colossus PS4 remake at E3, revealing Texan developer Bluepoint as the studio doing the work – Bluepoint being the team which remastered Ico and Shadow of the Colossus for PS3. The amusement’s storyline concentrates on a young fellow named Wander who enters a prohibited area. [7] This version also features a reversible cover insert, with the original PlayStation 2 cover arts for both games on the inner side of the case. Both games feature 3D support and trophies. Prior to the announcement of the Collection, two other remastered collections of PlayStation 2 games had been made for the PlayStation 3: the God of War collection, and the Sly Cooper collection. The diversion was discharged in North America and Japan in October 2005 and PAL regions in February 2006. Those issues aside, the games still look stunning, in large part because their art direction was always more about creating a moody atmosphere than about cutting-edge visuals. Ico’s remastering is based on the European version, which features additional content that did not make it into the North America release of the original game, as well as some altered puzzles from these original releases. Find great deals for The ICO & Shadow of the Colossus Collection (Sony PlayStation 3, 2011).

Shadow of the Colossus, discharged in Japan as Wander and the Colossus is an activity experience amusement distributed by Sony Computer Entertainment (SCEI) for

Вторая половинка игры, более спокойная и хрупкая, но всё же отважная и настойчивая. Shadow of the Colossus es considerado por muchos uno de los mejores juegos de los últimos 15 años, y sin duda una joya dentro del catálogo de PS2 que quizás. Things like the bridge to the game’s central temple, for example, now look less like abstract background scenery, and more like massive, looming objects that just happen to be far away. [7] This version also features a reversible cover insert, with the original PlayStation 2 cover arts for both games on the inner side of the case. Ico’s colors are just as vibrant, its shadows are just as menacing and its characters are just as fragile and sympathetic now as they were in 2001. [2] Ueda noted that such a release would depend on Sony’s executives.

The low-resolution “fog” has lifted, allowing the full detail of Team Ico’s original art to be PROPERLY appreciated. In North America and Europe/PAL regions, the two games were released as a single collection. It’s safe to say that this is the most eagerly anticipated high-definition remaster since Bluepoint’s debut outing, so we were especially curious to see how the conversion would be handled. But the result was that in the three games there are some similarities. And the collection, if nothing else, is the best they’ve ever looked, even going so far as to add slick 3D visuals for those with the TVs to support it.

The ICO Shadow Of The Colossus Collection

In the NTSC and PAL regions, the games are on one Blu-ray disc, while in Japan they were released as separate titles. While the resolution boost isn’t quite as revelatory as it is in Ico (like for like, PS2 Colossus is pumping out twice as many pixels as PS2 Ico), it’s remarkable just how much detail is resolved from the shift to high-definition. His new game he’s cagey saying much about. Shadow of the Colossus, discharged in Japan as Wander and the Colossus is an activity experience amusement distributed by Sony Computer Entertainment (SCEI) for. Base resolution for Ico is a rather low 512×224 (going up to 512×256 in PAL mode, with a frame-rate reduction to 25FPS), with the title actually forcing the PlayStation 2 hardware to forego a traditional interlaced video output in favour of low-resolution progressive scan. Different approaches have been taken with both games.

️ Price comparison for Playstation 3 ️ Reviews and Rating ️ Guides. Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals. He soon breaks free, however, and meets a pale, fragile princess, Yorda, who’s constantly hunted by intensely creepy shadow monsters. The amusement won a few honors for its sound, configuration, and general quality. [3] As the PlayStation 3 became more popular, and PlayStation 2 consoles became rare, Ueda reconsidered his position as to allow other consoles to see these games. Developed by Sony Interactive Entertainment. As you can see from the comparison video, native 720p proves to be a phenomenal improvement over the original and frame-rate is very, very solid.

The tools are there these days to make this doable; he doesn’t have to build everything from scratch. The Collectors Edition (available only in Japan) includes two PlayStation 3 XMB themes and a collectible booklet covering both games. Has it really been an entire decade since Team Ico first pinged our radar. His new game he’s cagey saying much about. The Ico & Shadow of the Colossus Collection (known in PAL regions as Ico & Shadow of the Colossus Classics HD) is a video game. The low-resolution “fog” has lifted, allowing the full detail of Team Ico’s original art to be PROPERLY appreciated.

The ICO Shadow of the Colossus Collection

Additionally, the game’s framerate is dramatically slowed for a few seconds as Wander strikes the final blow to a colossus’ weakpoint sigil, rather than immediately transitioning to death sequence upon the final stab as it did in the original. Sony announced the Shadow of the Colossus PS4 remake at E3, revealing Texan developer Bluepoint as the studio doing the work – Bluepoint being the team which remastered Ico and Shadow of the Colossus for PS3. [2] It was coordinated by Fumito Uedaand created at SCEI’s International Production Studio 1, likewise known asTeam Ico; the same advancement group in charge of the faction hit IcoShadow of the Colossus is viewed as a profound successor to Ico. The ICO and Shadow of the Colossus Collection (known in PAL regions as Ico& Shadow of the. With the more powerful PlayStation 3, both games feature a fixed frame rate of 30 frames per second; the original PlayStation 2 version of Shadow of the Colossus was noted for pushing the limits of the older console and often suffered from framerate losses. It all makes for an unusually sweet (if sometimes frustrating) romp that’s still achingly pretty after 10 years.

If you’ve never played Ico, well, you should

9/26/2001 · The Road to The Last Guardian. The ICO and Shadow of the Colossus Collection info. [3] As the PlayStation 3 became more popular, and PlayStation 2 consoles became rare, Ueda reconsidered his position as to allow other consoles to see these games. [7] This version also features a reversible cover insert, with the original PlayStation 2 cover arts for both games on the inner side of the case. The amusement’s storyline concentrates on a young fellow named Wander who enters a prohibited area. The diversion was discharged in North America and Japan in October 2005 and PAL regions in February 2006.

ICO vs Shadow of the Colossus Collection – это сборник двух жемчужин в библиотеке игр на PlayStation 2. The Ico & Shadow of the Colossus Collection (known in PAL regions as Ico & Shadow of the Colossus Classics HD) is a video game. That’s not to say the games don’t look a bit dated, though. Developed by Sony Interactive Entertainment. The ICO and Shadow of the Colossus Collection (known in PAL regions as Ico& Shadow of the.

Com is not affiliated with Sony Corporation and any game software developer unless specified otherwise. The Ico and Shadow of the Colossus Collection has been years in the making, and it’s something we’ve wanted to see ever since Shadow of the Colossus overtaxed our aging PS2s in 2005. It’s safe to say that the PS3 in full HD mode offers the best experience for playing this magical game. Has it really been an entire decade since Team Ico first pinged our radar. Owing to the relative simplicity of the visuals, h. It got wide discriminating praise by the media and was met with solid deals contrasted with Ico, due to some degree to a bigger advertising crusade.

We learned today that Sony will be bringing its game streaming service, PlayStation Now, to PC, which means over 400 PlayStation 3 games will soon be playable on your. Meander must go over an inconceivable scope on horseback and thrashing sixteen monstrous creatures, referred to just as giants, with a specific end goal to restore the life of a young lady named Mono. Shop with confidence on eBay. A comprehensive Ico face-off: PS3 720p vs. The low-resolution “fog” has lifted, allowing the full detail of Team Ico’s original art to be PROPERLY appreciated. And now, finally, they’ve been packaged together in what may be the most eagerly anticipated HD collection to hit the PS3. Work on the conversion for the collection was done by Bluepoint Games, who had previously performed the remastering for the God of War collection.

In some sections where we thought we were seeing completely new artwork, we see pretty much exactly the same result that we get on PS3 – the resolution increase serving to “unlock” the latent detail in the original artwork. Ico also runs at three different resolutions, depending on how the PlayStation 3’s XMB is set. There are occasions in the comparison movie where it appears that the PS3 is operating with much higher-resolution textures, so we undertook an experiment to determine whether new art had been generated or whether the detail increase was simply unlocking the potential of what was already there. The immediate impression you get from the HD version of Ico is that Bluepoint has done a good job in making the visuals shine in high definition. However, bilingual copies from Canada do not include the reversible artwork – they have a blank white interior. It’s safe to say that the PS3 in full HD mode offers the best experience for playing this magical game.

Also about The ICO Shadow Of The Colossus Collection

Bluepoint could have redrawn textures to produce the remastered versions, increasing detail but perhaps compromising the vision of the original developers. It’s a cool effect, and it makes the battles against the towering Colossi feel a lot more urgent and vertigo-inducing than they are otherwise. If you’ve never played Ico, well, you should. The original PlayStation 2 game, released in 2005, pushed the hardware to the limit (resulting in the wildly uneven performance level) and it appears that this did cause Bluepoint some difficulties. Different approaches have been taken with both games. ICO and Shadow of the Colossus are both arguably two of the best games that were released on the PS2 (originally released in 2002 and 2006, respectively) and have had. Could the original games scale up to high-definition resolutions and still retain their magic.

ICO and Shadow of the Colossus: The Collection – дата выхода, системные требования, официальный сайт, обзор. Going back to the open-source PCSX2 emulator, we ran Ico at an unimaginably high resolution with FXAA applied, and compared screenshots with the original PS2 title and the PS3 game running at both 720p and 1080p. Again, MLAA is supported on all modes – fine for 720p and 3D – but not so good on the scaled 1080p mode. IGN is the Team Ico Collection resource with reviews, wikis, videos, trailers, screenshots, cheats, walkthroughs, previews, news and release dates. The HD adaptation was discharged independently in Japan. [3] As the PlayStation 3 became more popular, and PlayStation 2 consoles became rare, Ueda reconsidered his position as to allow other consoles to see these games.

Ico also runs at three different resolutions, depending on how the PlayStation 3’s XMB is set

There had been strong interest by Fumito Ueda, the project lead for both Ico and Shadow, to prepare such a collection for the Team Ico games. Switch over to stereoscopic 3D, and we have full 720p resolution per eye – again with MLAA engaged. (Updated: 1080p screen capture fixed. Shadow of the Colossus contains the following tropes: 100% Completion: The Updated Re-release ICO and Shadow of the Colossus Collection. And now, finally, they’ve been packaged together in what may be the most eagerly anticipated HD collection to hit the PS3. It got wide discriminating praise by the media and was met with solid deals contrasted with Ico, due to some degree to a bigger advertising crusade.

In North America and Europe/PAL regions, the two games were released as a single collection. Shadow of the Colossus is likewise referenced various times in verbal confrontations with respect to the workmanship quality and enthusiastic points of view of computer games. A comprehensive Ico face-off: PS3 720p vs. The Ico and Shadow of the Colossus Collection has been years in the making, and it’s something we’ve wanted to see ever since Shadow of the Colossus overtaxed our aging PS2s in 2005. Has it really been an entire decade since Team Ico first pinged our radar. ICO and Shadow of the Colossus on single PS3 Blu-ray disc remastered for HD resolution Five exclusive behind the scenes videos featuring the. The soundtrack was additionally broadly applauded. IGN is the Team Ico Collection resource with reviews, wikis, videos, trailers, screenshots, cheats, walkthroughs, previews, news and release dates. Ultimately, Ueda and the team decided not to include this, being concerned that such additions may be considered “half-baked” by players, and instead opted to stay “faithful to the base work”.

“The last three games we created I didn’t intend to be very similar to each other,” he said. [3] As the PlayStation 3 became more popular, and PlayStation 2 consoles became rare, Ueda reconsidered his position as to allow other consoles to see these games. The collection in other countries features two dynamic PS3 XMB themes and exclusive behind-the-scenes videos, including the Nico video previously released only as a preorder bonus for Shadow of the Colossus in Japan on DVD. Aside from that crucial, symbiotic dynamic, Ico’s puzzles – which tend to involve a lot of climbing, exploration and experimental switch-pulling – are enjoyably challenging, and the occasional bouts of smacking shadow-demon kidnappers around with a two-by-four keep things from getting too placid. ArraySep 07, 2011 · Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals. “When I start to create a game, always I think we will create something different. The question is, to what extent have these games been retooled to “work” within the much larger amount of visual real estate available on PlayStation 3. Speaking to me, Ueda seemed to back that up, saying he wasn’t implicated in overseeing the whole process but was focusing on his own new game instead. Ico’s remastering is based on the European version, which features additional content that did not make it into the North America release of the original game, as well as some altered puzzles from these original releases.

Trico is a large, hybridized beast with the face of a dog, the ears, body and tail of a cat, and the beak, wings, feathers, and feet of a bird. Please note that All PS Games. Due to the upscaling, we prefer this mode over the 1080p support. But there’s also something about her – whether it’s her delicateness, her obvious fear or her seeming determination to overcome the first two – that makes her sympathetic, and makes us want to keep her from harm instead of pushing her off a cliff. The ICO and Shadow of the Colossus Collection (known in PAL regions as Ico& Shadow of the. Ico & Shadow of the Colossus Collection HD for PlayStation 3 packs two of the best video games ever made onto a single disc, with newly made-over HD visuals. Work on the conversion for the collection was done by Bluepoint Games, who had previously performed the remastering for the God of War collection. 10/9/2011 · As development of Sony Japan’s The Last Guardian enters its final stretch, the platform holder has finally released its high-definition PlayStation 3. He soon breaks free, however, and meets a pale, fragile princess, Yorda, who’s constantly hunted by intensely creepy shadow monsters.

The Ico remaster includes features originally exclusive to the Europe/PAL version, such as two-player cooperative play during a second playthrough. While the resolution boost isn’t quite as revelatory as it is in Ico (like for like, PS2 Colossus is pumping out twice as many pixels as PS2 Ico), it’s remarkable just how much detail is resolved from the shift to high-definition. The amusement won a few honors for its sound, configuration, and general quality. It all makes for an unusually sweet (if sometimes frustrating) romp that’s still achingly pretty after 10 years. Ico and Shadow of the Colossus Collection PS3 Game. His new game he’s cagey saying much about. The ICO and Shadow of the Colossus Collection (known in PAL regions as Ico& Shadow of the. The amusement’s storyline concentrates on a young fellow named Wander who enters a prohibited area. The soundtrack was additionally broadly applauded.

So, how has Ico turned out. Developed by Sony Interactive Entertainment. The Collectors Edition (available only in Japan) includes two PlayStation 3 XMB themes and a collectible booklet covering both games. Go for the default standard 720p and you get the expected 1280×720 framebuffer, with MLAA implementation – a good choice for a game like Ico. We learned today that Sony will be bringing its game streaming service, PlayStation Now, to PC, which means over 400 PlayStation 3 games will soon be playable on your. It’s safe to say that this is the most eagerly anticipated high-definition remaster since Bluepoint’s debut outing, so we were especially curious to see how the conversion would be handled. In the NTSC and PAL regions, the games are on one Blu-ray disc, while in Japan they were released as separate titles. As pixels are being expanded horizontally by 100 per cent, the sub-pixel crawling issues we sometimes see with MLAA are amplified somewhat. Going back to the open-source PCSX2 emulator, we ran Ico at an unimaginably high resolution with FXAA applied, and compared screenshots with the original PS2 title and the PS3 game running at both 720p and 1080p.